05-10-2001, 12:48 PM
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#13
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Horus - Egyptian Sky God 
Join Date: April 10, 2001
Location: Tacoma, WA, U.S.A.
Age: 41
Posts: 2,615
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Quote:
Originally posted by Altorin:
MONK, ALL THE WAY... jes make sure you have a nice back up weapon (Monks Fists only count as +3 weapons)... Add Keldorn's Armor (15str 17con 12int 18cha), and Amulet of Power (Negative Plane Protection), My monk (Currently Level 35) has 120 magic resistance, -6ac (doesnt seem to raise passed the exp cap), runs incredibly fast, attacks 4x/rnd with a 1d20 +3 weapon, and has -8thac0... he also has the nice abilities of being an outsider (some of even the toughest monsters cant touch me), he can also Quivering Palm, which has gotten me through a few tough fixes, and he can use Stunning Blow (a nice skill)... all in all, I believe monks are the best, and when I try and play something other then monk, I always am bored (FAST movement and Attacking of a monk, then playing a cleric is unbarable)...
I do however always find time for my friend Kassoon and his Ubermage skills... although they are starting to wear thin (even though Kassoon is about level 26, monsters past the Underdark have insane Magic Resistance)...
I think I've spread enough Monk Propaganda for 1 night... oh, 1 more thing, before you break the cap, monks can get to the 3rd highest level anyway (Bards, Rogues, Monks and Clerics can all get 20+)
thats enough
My Dime and 3 Nickles (35 cents)
-Altorin
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Keldorns armor? monks cant wear armor and I dont think their outsiders either every creature can hit them if they roll high enough. Monks still kick ass though. I had mine at -10 armor class till that damn bhaal test made me sacrifice dexterity to save a party member.
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 Welcome to hell.
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