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Old 04-11-2001, 05:53 AM   #14
Radek
Red Dragon
 

Join Date: April 3, 2001
Location: Prague, Czech Republic
Posts: 1,586
Yorick,
could you specify the difference between "specific problems I'd encountered" and "plot developments I would come across naturally"? I daresay that every specific problem you'd encountered is a plot development you would come across naturally. So, what's the difference between your smoking and non-smoking areas? Please correct me if I am mistaken.

Zateel,
my appologies. I read your post too fast. This was caused by the fact that I get crazy whenever I see "spoiler ahead", etc. The discussion is about whether information can spoil anything. I disagree. Information cannot spoil anything. It's a contradiction. Information can only speed up the development of our own game strategies and tactics. But that's WE who develop them - not the informators. Does it matter whether I know that there is a new NPC in ToB? Does it matter whether I know exactly its abilities? It does not because it's ME who decides what to do with it. Similarly, it's me who decides what to do with any information.
My offensive answer should have been directed elsewhere.
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