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Old 01-24-2002, 10:58 AM   #20
fable
Quintesson
 

Join Date: March 17, 2001
Location: Where I am.
Posts: 1,089
quote:
Originally posted by Amergin:


wrong. i used slayer change just once in all my games just to see what it would do and that was in brynnlaw. you may be confused.

visualize: brain room has a door, then a corridor, then another door. the brain room door can be picked by a thief, with knock, or by forcing. the other door requires a flayer or the slayer. i have NEVER needed the slayer to finish this quest. gg.



I can well picture the sequence of rooms, having been through that quest five times to date. And on no occasion was I able to pick, force, or knock one of the two doors that produces a message about requiring an opener who has godlike strength or intellect. Believe me, I've tried what you suggest, because I'd read it once before, under another forum. It didn't work, though I spent several hours puzzling over it.

The odd-thing was, the illithi was unable to do this, as well. And as I suggested above, this just may be a matter of a fix created by Bioware to force the player into twice becoming the Slayer. If you can't accept the possibility of a fix by the developers (who did it elsewhere in the game--such as the improved combat-sensing dragon AI, which now becomes active when traps are set nearby), then we'll just have to agree to disagree. [img]smile.gif[/img]
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