Sequencers were Nalia's bread-and-butter spells all the way through the later portions of the game for me. Three high-level magic missiles loaded into one shot assassinated magic-users before they could become dangerous. A Breach, Secret Word and Dispel Magic was instrumental in neutralising many magical defences. A Fireball, Web and Stinking Cloud was also a devastating combination. Experiment, it's good fun!
Tancred
Let's face it... with mages, as with gunslingers, the fastest draw wins.
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