This is a phenomena I call "nothing would have been better than something". Romances and strongholds are not staples of RPG's, if the designers had not put them in no one would complain "this game could use romances and strongholds". But now that they did everyone has a bone to pick. Thieves have a more interactive stronghold than warriors, anomen sucks, aerie is annoying, viconia is a crazed psycho, jaheria is arrogant and mean, etc. I seldom see compliments for these features but plenty of complaints. I think this just discourages the designers from putting extras like this in at all. Womengamers even withheld the highest score from BG2 because of the limited romances for females. The disgusting part is that they would have likely gotten a perfect score if they just didn't put in romances at all. I think it's pretty sick when the designers put a feature in the game that only adds to it and can be skipped anyway but recieves only pain for their trouble.
|