Quote:
Originally posted by Rikard:
I was just wondering
Does anyone have this combo?
And if so is it good?
Cause i wanted to start a "weak" party
Totemic Druid
Jester
Illutionist
Cleric/Thief
Bounty Hunter
Beast Master
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Rikard, the Bounty Hunters traps make him the strongest thief and an easy soloist according to 250's exploits. The Jester is pretty cool too Memnoch and I have both enjoyed the Jester - no financial problems that's for sure. Rich is hardly weak. I played the Totemic Druid solo, and both he and to a lesser extent the beastmaster (which I've also played) gain massive advantages from their summoned allies. The Spirit animals stick around for ages and take a lot to kill.
This is not to say don't play them. On the contrary they are fun classes, just not weak.
For a weak party I'd do this
Human Diviner (Intel 10 or miniumum)
Orc? Cleric/thief (low dexterity and wisdom plus all specialisation points into detect illusion)
Human Archer/Cleric
Halfling Berzerker. (prof. Shortsword)
Gnome Wizard Slayer (prof. Spear)
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O.K..... what do I do now?
A fair dinkum laughing Hyena!