SUMMON SUMMON SUMMON
Cast a wizard eye and have it near the dragon. Send in waves of summon creatures (preferable spiders, fire elementals, aerial servants, earth elementals, mountain bears ... etc) to make the dragon wastes its spells on them before sending in anyone of your party.
When you are actually fighting the lizard, cast lower resistance at least twice and unload any non-acid spells at it (e.g. lighting, magic missiles, flame arrows...etc). And at the same time have your fighters hack away. Your cleric should have beefed up your characters with chant, protection from evil, defensive harmony ... etc. Druids can summon insects at the black dragon. When party members are not casting spells, they should either be healing or fighting, every bolt and arrows counts.
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Long live H22A1!!!!!
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