Ive been looking into it.
Their class-based magic "resistances" are saving throw modifiers:
Gnome +5 vs Rod/Staff/Wand and Spells
Dwarf +5 vs Paralyze/Poison/Death, Rod/Staff/Wand and Spells
Halfling +5 vs Paralyze/Poison/Death, Rod/Staff/Wand and Spells
There are also saving throw modifiers based on wisdom.
Supposedly there are saving throw modifiers based on class also.
From IWD, my halfing fighter/thief (17 wis) had saving throws ~2,
while my dwarf fighter (3 wis) had saving throws ~5
The manual lists halflings as "highly resistant", and dwarves as "naturally resistant". Although their saving throw modifiers are identical. Hmmm
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Actual Magic Resistance, i think, is the % of damage recieved from a magic-based attack that is nullified.
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