View Single Post
Old 03-27-2001, 01:51 AM   #12
DiffEq
Elite Waterdeep Guard
 

Join Date: March 15, 2001
Location: nj, us
Posts: 6
Ive been looking into it.
Their class-based magic "resistances" are saving throw modifiers:
Gnome +5 vs Rod/Staff/Wand and Spells
Dwarf +5 vs Paralyze/Poison/Death, Rod/Staff/Wand and Spells
Halfling +5 vs Paralyze/Poison/Death, Rod/Staff/Wand and Spells

There are also saving throw modifiers based on wisdom.
Supposedly there are saving throw modifiers based on class also.

From IWD, my halfing fighter/thief (17 wis) had saving throws ~2,
while my dwarf fighter (3 wis) had saving throws ~5

The manual lists halflings as "highly resistant", and dwarves as "naturally resistant". Although their saving throw modifiers are identical. Hmmm

**********

Actual Magic Resistance, i think, is the % of damage recieved from a magic-based attack that is nullified.
DiffEq is offline