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Old 03-19-2001, 04:30 AM   #3
Kellin da Mage
Dungeon Master
 

Join Date: March 12, 2001
Location: Orion MI, USA
Posts: 67
So are you saying in BGII they suck? Ya I have to agree with you on that. In the real world of AD&D they don't.

They are characters in a differant campaign. The computer games have always jumped up levels quickly. It would be borring to play a hack and slash computer game at the PnP's normal leveling pace. I plaied a character for a year almost every night after school and got him up to an 18th level fighter/ 23rd level mage(damm long time ago it seems). I also adjust the NPCs in the game to suit my needs as well. Elminster is not 29th level in my ongoing Relms world. Not that anyone would even try to attack him. Drizzt would not go down from a PC in my world.

I think they tossed in Drizzt as a thanks to a really good relms writter. I'm sure for most players it added value to the game too. Being able to fight along side a legendary character that I grew up reading about was kinda fun. *snicker* got him killed one time though that was cute too. More on that latter. They just guessed a level and programmed him as such.

Don't consider the characters in BG to be accurate in a PnP game. Their are a handfull of mages in a PnP game that can time stop. Maybe 4 liches in an entire game world, not one town! Dragons fly and kill many more powerfull parties (trust me on this one). Jon would pound the party into the turf were he a real PnP character.

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--Kellin da Mage--
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