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Old 06-21-2001, 02:24 PM   #3
Larry_OHF
Ironworks Moderator
 

Join Date: March 1, 2001
Location: Midlands, South Carolina
Age: 49
Posts: 14,759
In my opinion, I think that since Baulders gate was meant to be a trilogy of games, they used the Exp. Cap in Baulders one, so that you would not be so much stronger than the enemies that they had not yet designed for BGII. The same could apply for BGII, that the programmers wanted you to start off at the level they knew you would be at, so that they could design the monsters for the next edition.
If that is not the real reason, then it should be. That would convince me, anyway.


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