Quote:
Originally posted by 250:
kensai/mage is nonsense, pure powergaming, it doesnt make sense at all, ohh, genius, you are good at both martial art and magic art, whatever.
all asian party? cooooool! but Kara-tur is not famous for mages, residents there most rely on "ki" that is what monks use. they developed first non-magical way of levitation. heh, asia!
anyway, i would recomand, a monk, a thief, a nin-ja(assasin), a bounty hunter, and a kensai. no cleric, no mage, asia's tales dont includ them
|
Kara-Tur isn't Asia, and I've heard of Asian Wizards (Mages) in folklore casting fireballs. Song Jiang anyone?
A Cleric could be a similar to a Jesuit missionary to the region. (Like one from say Macau)
Though I prefer not to use dual classing to concentrate on the roleplaying aspect, I wouldn't go so far as to say that a Kensai/Mage was "nonsense". It makes more sense than a Fighter/Mage.
I'd go
Monk
Kensai
Assassin
Asian Wizard (Mage)
Jesuit Cleric
Bounty Hunter
------------------
FAIR DINKUM!