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Old 03-13-2001, 06:16 AM   #21
Yorick
Very Mad Bird
 

Join Date: January 7, 2001
Location: Breukelen (over the river from New Amsterdam)
Age: 53
Posts: 9,246
Quote:
Originally posted by 250:
kensai/mage is nonsense, pure powergaming, it doesnt make sense at all, ohh, genius, you are good at both martial art and magic art, whatever.

all asian party? cooooool! but Kara-tur is not famous for mages, residents there most rely on "ki" that is what monks use. they developed first non-magical way of levitation. heh, asia!

anyway, i would recomand, a monk, a thief, a nin-ja(assasin), a bounty hunter, and a kensai. no cleric, no mage, asia's tales dont includ them
Kara-Tur isn't Asia, and I've heard of Asian Wizards (Mages) in folklore casting fireballs. Song Jiang anyone?
A Cleric could be a similar to a Jesuit missionary to the region. (Like one from say Macau)

Though I prefer not to use dual classing to concentrate on the roleplaying aspect, I wouldn't go so far as to say that a Kensai/Mage was "nonsense". It makes more sense than a Fighter/Mage.

I'd go

Monk
Kensai
Assassin
Asian Wizard (Mage)
Jesuit Cleric
Bounty Hunter



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FAIR DINKUM!
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