Thanks for your suggestions, I have had similar thoughts as you. I had two fighter/mages in my "BEST 4-MEMBER PARTY", but I was a little bored by them. I like to play thieves, and I want to be able to use all thief-skills. There are a lot of good classes, for example kensai/mage or ranger/cleric, and I have already tried them out and know how good they are. I only need one fighter, because if I have a mage, I will be able to summon a lot of creatures to take the hits anyway (wand of summoning).
What about this party?---------->
Human swashbuckler/mage - for some spellcasting and finding and opening locks. He will dual immediately.
Kensai/thief - for fighting, mostly backstabbing
Halfling or Gnome bounty hunter - I can always rest if I want to set more traps
Gnome illussionist/cleric - Lots of spells for backup (an Aerie with more spells)
The reason I picked 4 party members, is that if I have 6 members they will level up very slowly and it would then be difficult to protect everybody. I figured that the mages would be able to take care of themselves, and so would the the thieves. I think this is quite balanced, and would be able to survive throughout the game.
Bear in mind that I intend to count the number of reloads that I make, so I will play this party very cautiously (if I play with this party). This means that I plan to rest a lot, and not rush into anything as I use to.
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