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Old 03-12-2001, 04:57 AM   #7
Ramon de Ramon y Ramon
Red Dragon
 

Join Date: March 1, 2001
Location: Cologne, North Rhine-Westphalia, Germany
Age: 53
Posts: 1,517
Hi Sorcerer Dave!

Well, I can only add that mages/sorcerers are really not meant for melee combat.

On top of their very poor thac0 throughout the game, as a non-warrior-class they won't gain any extra attacks per round by progression in levels, either.

What you could do when you don't want to cast is using range weapons like throwing daggers or darts that give you automatically 2 respectively 3 attacks per round. The basic damage of these weapons is not very high, but there lots of cool daggers and darts in the game that do special damage (like poisoning or stunning the foe) and can be very effective. Also, wizards tend to have only average strength stats, thus they don't get a thac0 bonus with melee weapons, but they really should have a good dexterity score - almost as important as their intelligence score ! - and that grants them a thac0 bonus with range weapons.

If you like your main guy to be more versatile and flexible, you should consider taking Accord's advice - with him you always should - on switching to a fighter/mage.

Happy posting and gaming !

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So long !


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