Horus - Egyptian Sky God 
Join Date: March 4, 2001
Location: either CA or MO
Age: 43
Posts: 2,674
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Sword of twisted equalizer
Description:
This sword was also known as Ganlite's Curse. It consistes of two pieces. The hilt was one that of the original equalizer, however, its blade was tainted by a bloody redness.
It was recorded that, the original equalizer was forged for the service of Helm. The purpose of the blade was to eliminate the extremeties that cuased the inbalance and suffers. However, only the wisest sage had heard tales about this sword, the twsited equalizer. The knowledge of it was forbidden and was only known to those who studied the darkest lore, for it was a curse even the God of neutrility himself cannot undone.
The forger of equalizer was unknown, however the first that intended to forge this weapon was, Ganlite Deepkeeper, a talented dwarven blacksmith who was among the first group of settlers in the hostile land of far east.
It was said Helm visited in his dream demanding to forge an incredible powerful sword that could be used it to strike down the extremities. Feeling honored to have Helm's attention, Ganlite worked with full fury that almost seemed like maddness. He locked himself in his secret forge for seven days and seven nights to create the blade of equalizer.
Darklore mentioned that when Ganlite Deepkeeper eventually came out of his forge, to his disbelief, he discovered his wife and children were slaughtered by some raiding monsters that invaded his village during his absence. The loss was too great to bear, Ganlite lost his sanity. The next night, he went into the mountain on a vengence campaign with his newly crafted blade. He brutally killed every monster that he came cross, and upon each kill, he cried out a curse on the God of neutrility, for causing his tragedy. The blood curse then tainted the new born blade, which was used later to build the twisted equalizer.
No one knew of the fate of Deepkeeper and what had became of him. He was never seen again.
Stats: (cursed)
wielder suffers -2 wis and -2 int when wearing
Always considered +3 when determining what it can hit. however, it can hit any creature that is true neutral.
THAC0 & Damage:
vs True Neutral: +5 to hit, +7 damage
vs Neutral Good, Neutral Evil: +3 to hit, +6 damage
vs Chaotic Neutral, Lawful Neutral: +1 to hit, +2 damage
vs other alignments: +2 to hit, +4 damage
Special: the curse layed on this sword was so great, that it commands its wielder to do its biding. After each kill against a creature of certain aligment, the wielder loses 1 str, 1 dex and 1 cons, unless he kills another creature of the oppsite aligment. (example, if an evil creature is killed, a good creature must die as well, tho it doesnt matter if it is neutral or chaotic)
the sword gain incredible bonus against creatures that with neutral aligment. Once entering the battle, the wielder will go berserk (+3 str, +3 dex, +3 con, +3 saving throw, +3 movement, one extra attack, +20% resistence to any damage and +15HP, but player lose control of it.) untill all the neutral aligment opponents are slain.
Each hit inflicted by this sword will have 5% randomly cause pain, blindness, deaf and silence to ANY target.
If the target is true neutral, it must make a saving throw at +3 bonus or be slain instantly.
After the berserk, the wearer will be rendered fatigued -2 str, -2 dex, -2 cons, and lose 15 HP from the normal stats.
The wielder becomes chaotic aligment permenantly.
note: the wielder MUST do the sword's biding, in additional to stats penalty, he also suffers luck penalty at -1 per day. The penalties will be cured once the deed is done.
Also, the player has no control of the berserk. The character only goes into berserk when a neutral aligment enemy is at presence.
Not usable by:
Any neutral aligment
Thief
Mage
Cleric
Druid
Bard
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