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Old 03-06-2001, 01:17 PM   #7
250
Horus - Egyptian Sky God
 

Join Date: March 4, 2001
Location: either CA or MO
Age: 43
Posts: 2,674
Quote:
Originally posted by Hesperex:
Shapshifting into Greater Dire Wolf once per day. It lasts two turns, and when in Greater Dire Wolf form, the wear's strength is set to 19, he also gains +2 cons and +2 dex.

'The Greater Dire wolf also has the following ability:

Tearing Claw: This is the wolf natual weapon, it does 3d6 dmg plus the strenght dmg modifer, and it is considered as +3 weapon when determine to hit.

Greater Dire Wolf is immune to any kind of holding spell. He also gains 20% magic resistence in additional to what user already has.'


Well the only way you can do this is to have the weapon give you the ability to shapeshift into a greater wolfwear or wearwolf, there is no shapeshift ability in the game that alows you to shift into a greater dire wolf.
As for the weapons and statistics of the Wolf, well they are hard coded into the game I belive so you would have to have the stats of a great wolfwear, which are pretty awsome anyway. failing that you could create a creature yourself but this is rather complex.


can I just make a picture of "claw" and then set its dmg to 3d6 + 3? i dont think you have to make a new animal "greater dire wolf" just use dire wolf avatar.

also, i think this weapon is a bit off balanced, i am gonna make some adjustment.

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