Cleric should cast the following:
- Negative Plane Protection on your frontline tanks, also Chaotic Commands
- Defensive Harmony, Protection from Evil (10') and spells like chant/bless also helps
- When attacking, cast Sunray, False Dawn, and Bolt of Glory (in no particular order)
- Slinging bullets if no spells are cast
Mage:
- Summon monsters to distract
- Lower resistance (at least x20
- Lots of magic missiles
- Slinging bullets if no spells are cast
Fighter:
- Should be negative plane protected and chaotic commanded
- No one should be standing idle, make sure they are in front of cleric and mage
- Hack away with ALL you got!!
Good luck!
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