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Old 02-23-2001, 07:12 AM   #5
Memnoch
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Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
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Here's an antipaladin as defined by the Council of Mystra.

The anti paladin is the lowest of the low, a true abomination to all that is good and holy in the world. They are utterly selfish, completely self-absorbed and don't give a DAMN ABOUT OTHERS. As a complete opposite of everything that is noble about a Paladin, the Anti-Paladins are the truest servants of evil, though their fall into depravity has granted them many unique abilities. They have twisted abilities to cause painful diseases to anyone they meet, combined with a uncanny knack for controlling undead and all but the most powerful of demons. Moreover, they are immune to all kinds of curses and diseases and can cast many destructive priest spells upon their foes.
ADVANTAGES:


· +2 TO ALL SAVES
· IMMUNE TO DISEASES AND CURSES
· CAN CAUSES SERIOUR WOUNDS
· CAN CAUSE DISEASE AT LEVELS 1-12-21
· CAN CONTROL UNDEAD AND DEMONS AT LEVELS 12-15-18
· GAINS LOW LEVEL OFFENSIVE SPELLS STARTING FROM LEVEL 9
· USES THE WITHERING TOUCH INSTEAD OF THE LAY HANDS(REMOVES 2 hp PER LEVEL NO SAVE ONCE PER DAY)
· AT LEVEL 19 HE IS GRANTED A BLADE OF HIS GOD, THIS WEAPON IS KNOWN AS DARK JUSTICE, THIS IMMENSE BLADE WILL INFLICT 1d12 +3 DAMAGE AND HAS A 15% CHANCE OF AGING A TARGET THAT IT STRIKES, IF THIS HAPPENS THEY WILL LOOSE 10 HP FROM THEIR MAX AND LOOSE 1 DAMAGE FOR 1 DAY


DISADVANTAGES:


· MUST BE OF AN EVIL ALIGNMENT
· DOES NOT GAIN THE TRUE BENEFITS OF HIS EVIL DEITY UNTIL LEVEL 8, IF HE FALLS TO 6 REPUTATION BEFORE THIS LEVEL HE WILL BECOME FALLEN AS A NORMAL PALADIN WOULD
· ONLY USES SWORD EFFECTIVELY
· HAS NO SHIELD WIELDING BONUSES
· HAS A MAX CHARISMA OF 3
· NEEDS 15 WISDOM AND 14 INTELLIGENCE
· NEEDS A MINIMUM STRENGTH OF 16
· CAN'T USE RANGED WEAPONS WITH ANY SKILL

Soul Reaver causes a -2 penalty to be applied to the victim's THAC0 with each hit. This is cumulative.
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