I don't think the bard can be duel classed, neither can paly, or monk.
Question to WOLFGIR and other rangers, especially archers, is the main reason for the lack of doing much on some critters is that they only get a +4 to hit and not damage? I hate things like that, as its no fun to make a character, level up, then find out you can't do much to critter cause there isn't any weapons/spell/spam-n-eggs-dohickey-frypan that lets you at least be a contributing factor.
My favorite character is the Rogue (Fighter/Thief, Human, duel classed at 9 from fighter)
I like it over a Kensai/Thief because I still have my ranged weapon use available, be it daggers or bows. With some neat gear, and some nice weapons and specializations (other than building up and haveing to use shadowkeeper to fix stats assignments since you can't level and pass on using your specialization points). Pretty much I went with short swords, duel weld, short bows, and war hammer. I am currently using a new Rogue using Longswords, daggers, duel weld and warhammer (death to you meannie golems!!). Why I like this set up over a Kensai/Thief is that I can still use ranged weapons and have some more armour choices. Its great to sneak in, hit em with a ranged weapon and run back leading those critters into a trap. Also, I get richer quicker as I can pickpocket many of the mobs and get items for free that way , plus you can get 2 of an item as pointed out by another poster (another thing to try now! Whoohoo!).
Anyone got a work up on monks or duel classed fighter/clerics?
Seeya!
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