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Old 02-22-2001, 09:39 AM   #21
Hellfire
Elite Waterdeep Guard
 

Join Date: March 1, 2001
Location: Scott Depot,WV,US
Posts: 21
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i have to say that since i have been in here (this forum)i used to think hate mages,then i gave it a try,still nothing,now i'm playing BG1 and i am loving them.i was in the gnoll stronghold where there was like 20+gnolls and had Xzar cast sleep and i'll be damned if all the bastards didn't go to sleep.i have learned that when using mages,you have to use tactics...i like to have a thief sneak up like a FO(foward observer)then have my tanks (usally 2)block any path out while my cleric type use slings on the enemy,never is my mage in the front line.i have learned that when you have 7hit points and long swords do 1-8 damage the probability of a mage living after one hit is slim to none,and arrows do 1-6,still not good for the mage.
................................fighter
..............cleric
.
.mage...................................thief
.
..............cleric
................................fighter
this is kinda how you should set up for a fight.i don't use clerics as tanks,they are more like my artillery for the front lines,the mage is my long range missle support and the thief is my FO(as above stated)and the thief can act as a gruilla attack and go foward and agress the enemy and then draw them back to my front line defence.it works really well and i know that i'm weak on the mage aspect but these are not black and white,any of the clerics could be a multi-class,and the thief could be a dual or multi class for a better thac0,but this really helps in the long run...think adaptability
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