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Old 02-21-2001, 09:01 AM   #5
Jerome
Knight of the Rose
 

Join Date: January 8, 2001
Location: Scotland
Age: 39
Posts: 4,419
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Paladin:

Kits: Inquisitor, Undead Hunter & Calavier.

Abliities:
Paladin (true class)= Wepon specializtion, can cast limited priest spells (lv.4 max), turn undead, detect evil, protection from evil, lay hands (heals 2pnts of damage per level once per day)

Inqusitor: Same as paladin but cant cast turn undead or priest spells or use lay on hands, can cast dispel magic and true seeing (a godsend when fighting mages)

Calvalier: Same as paladin but has 20% resistance to acid and fire, is immune to fear and poision, can cast remove fear has bonus damage and THACO against femons and dragons. Cant use missile wepons (bow, sling etc..)

Undead Hunter= Same as paladin but is immune to level drain and hold person, has bbonus to hit vs. undead.

All of the paladins are excellent figters (and can obtain one of the best wepons in the game) and can survive comfortably during big fights. A good choice for the first time player thanks to good combat skils, hig hit points and high charisma (people are nice to you!) For the first time through the game give your paladin proficiencies in 2 handed swords and long bow, you'll thank me later on!

As noted above, dont try to bite off more than you can chew while in combat, utilize all memebers of your party. If playing as a kit casting supportive spells can nulifiy some enemy magic on your party (ie, remove fear, dispel magic & true seeing). The priest spells are of monor note but can be useful to have a backup healer in your party! The same for lay on hands, poor at early stages but can cure almost 40 pnts of damage instantly at the top levels!
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