Late in the game I rediscovered "Magic Missile" after hardly having used it in this game thinking that it did too little damage.
But then I learnt that the effectiveness of the opponent's magic resistance - and as it has been stated here before who in this game has not got any ? - was checked against every single missile separately meaning that at least one or two get through almost every time, even against opponents whose mr is really high.
Most dangerous spells in terms of "friendly fire" ? It would have to say all summoning spells that call upon monsters with spellcasting abilities. Boy, you have to look after those like after toddlers ! Otherwise
they will happily cast a "fireball" on that fire elemental attacking little Aerie - well, you all know the outcome. That will get me started on one of my favourite ranting subject on this game: artificial intelligence. No, let me take the shortcut to the conclusion: I sure hope that NWN will be improved a lot in that department, especially
considering that we won't be given much control over pausing. An A.I. that deserves that name would also provide for much improved encounters with the class of opponents that is already now potentially the most interesting/challenging: hostile npc parties of mixed classes.
So long,
Ramon
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