May I suggest Berserker/Mage (starting to sound like one of those info-mercials at late night....)
Pros:
1) Can wear armor, if you want to cast spells (wear the elven chain).
2) "Enrage", makes him immune to many deadly spells in the game (aka imprionment by good friend named Kangaxx). Also the other bonuses gain from enraging (eg. HPs, attack...etc).
3) Decent hitpoint, along with familiars' bonuses
Cons:
1) Cannot specialize in ranged weapons (however, depending on style of play, my range attackers are thieves and rangers)
2) Winded after enrage.....hence timing is critical
3) Fighter/mages takes time to development (but the result is well worth the wait).
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