I find you need a maximum of 2 fighter types to delay the enemy until the mage spells kick in. A paladin is useful or a dual fighter cleric. I agree with the others that mages rock, especially towards the latter part of the game. I cleric or dual is all that is needed as there are plenty of potions and regenerating items so healing spells are not required. Use clerics as undead killers. Druids are excellent however, as they make superb mage disruptors. Enemy mages always cause more problems than any other class. For thieving dual a thief with a mage.
If your using in game NPC's:
Good Party
Yourself, probably a fighter since you favour that style but try a kensai dualed at level 9 to a mage
Keldorn
Jaheira
Nalia/Imoen/Jan
Aerie
Free choice but Minsc or Valygar if you play a non-fighter
Evil Party
Yourself, as above
Korgan
Jaheira
Edwin
Jan
Viconia
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