I always hated the battle where one of the vampires and two *ghouls?* come outa nowhere and ram into your party, seperating everyone from everyone else and then asking, are you serving the thieves guild? To be truthful I had to say yes... there was no way I was gonna work for those undead guys, both sides may be evil but I'll stick by humans any day.
On my other patries, thats when the vanpire used that time to show be what it felt like to be splattered, in little pieces, against the wall. With my perfect party they are duck soup now. I killed them all with hack and slash attack style with only the draining of 2 levels which was cured for 750 gold in a temple really nearby. Yes I know that protection from evil can solve that but I don't know which one will get drained! Yes I know protection from evil 10' radius will solve THAT but I'm far too lazy to put a spell like that which is only useful every once in a while in my book.
My favorite formation:
My paladin right up front with all the powerful armor and resistance equipment and plenty of health potions. My archer somewhere hiding shooting the occasional detonation arrow, the extremely occasional dispelling arrow, but mostly piercing arrows at the creatures who ahve not yet reached my paladin. And then I have my true killing machine a couple feet behind my paladin... my three mages and cleric. I have goten a ton of bonus memorized spell equipment for them and my level 10 mages each have 8 magic missles, 3 acid arrows, 4 azzanars scorchers, 5 lighting bolts, 1 fireball, 4 ice storms, 1 sun fire, and 3 cloud kills. My cleric has spells like chant, charm person/mammal (for the weaker ones), silence, call lightning, holy smite, poison, call woodland beings (its a ranger/cleric), flame strike, insect plague, and bolt of glory. I also have it auto-paused for spell cast so when a spell is cast I move that character and soon after (usually when someone else has cast) come back to him/her andcast another spell in a really short time! Boy is this fun and powerful.
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