i think lilarcor fit into the general tongue-in-cheek mood of the game... blair witch project rip-off, the elvis painting, uncle lesters funeral, garicks antics, the messed-up paternity scam etc etc etc.
but i too thought the machinery looked out of place... and the sewers definitely felt wrong for the setting. also, from and d&d point of view, bg2 is a horrible example of power inflation. within 2 months or so YOUR WHOLE PARTY changes from competent but not all that remarkable adventurers to powerhouses who put legendary archvillains and -herous to shame, and the accumulation of treasure is even more out of proportion. in general, powerful creatures were sold far too cheaply... *1* lich (let alone a demi-lich) or pit fiend would be enough to be the centrepiece of an entire game... to slay them by the dozen in 2 months is downright childish.
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The objective of persecution is persecution. The objective of torture is torture. The objective of power is power.
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