I made (well not really ehm call it thought of) a great class
The True Necromancer
bonus
-recieves all priest necromatic spells and memorizes them as they would a wizard spell
-recieves +2 memorizing (this is becoz otherwise the priest spell won't be used that much)
-recieves all necromatic spell upon creation (priest as well as wizard spells)
-recieves a minor blood golem as familiar (AC 2 - HP 24 - special drains life force -> upon hit they gain 20% of the damage they have done as hp)
the downsides
-Cannot learn any spells except Necromatic (which they already have) Alteration and evocation spells
-cannot be of partuculary lawful alligment
-recieves a -2 on charisma -1 on strength and -1 on constitution upon creation (becoz of their dedication to necromancy they can't work out)
-cannot use mislle weapons
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