Just the same strategy you use for all groups: whatever works best for you. I don't think there are any strategies that are perfect for just this one group. So just do something along the lines of taking all spellcasters out with Insect Spells, Silence and/or magic missiles so that they can't get any spells out. Then hack up the fighters. A Spell that works really well on almost every adventurer group you encounter (and on other enemies as well for that matter) is Holy Smite. It's cast relatively fast and does a lot of damage especially if the cleric has a high level (however be careful that you do not harm any evil aligned characters in your own party)
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