This worked in Icewind Dale, but I haven't tried it in BG2 yet. The code was AddSpell, and would (in BG2) look like this--
CLUAConsole:AddSpell("spwixxxx",n);
where xxxx is the spell code (check Infinity Explorer) and n is how many times you want the spell to be memorized. AddSpell("mage"); would add ALL mage spells into memory!
Alternatively, you should get Shadowkeeper to edit your memorized spells.
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