Who is in your party? If you have mages, have them memorize as many anti-mage spells as possible (eg. breach, pierce shield), if you have a berserker, enrage him (that should keep him save from those annoying maze spells).
Generally, you should summon a whole bunch of monsters and let them absorb the initial damage (nymphs and fire elementals works nice). Then charge in with fighters with mages and archers backing them up. That should be the end of those annoying halfings.
|