This one seems to be a hot topic, so I gotta put in my 2 cents...
Classes I don't like:
Sorcerors: I hate them, unless I cheat with Shadowkeeper. Not enough variety in favor of raw power, and mages are built on versatility. It's not to say that they're so terrible that they're unplayable, but I don't like them.
Blades: Why use defensive spin late in the game when you can have an AC -10 tank do the job with better HP, and offensive spin doesn't cut it compared to a fighter with full specialization in a prolonged battle. Yuck. But again, someone out there probably likes them.
Swashbucklers: I just don't like the no backstab. Truly, I would like this class a lot more, and it's not too bad, but I can't stand not being able to backstab. I did like 124 damage on a backstab...
Classes that are underrated:
Monks: I did not just hear someone slam a monk... Monks fists do more damage than any weapon in raw damage (where else can you get 1-20 damage?), a monk can kill pretty much any enemy in one shot of vibrating palm, doesn't use up armor that could be better used on another character (unless you're cheating), attacks an obscene number of times per round, has magic resistance (and a lot at that), has a high movement rate, and is unaffected by a large number of very annoying spells. And that just doesn't explain the overwhelming coolness of the class. The only disadvantage is that I have to play that damn fighter stronghold, instead of a martial arts school or something. The monk isn't as tough as a barbarian and can't hit as fast and hard as a kensai, but he's not a brutish fighter, he's got finesse... And I spent my points in stealth, since my monk's trap ability is useless next to Jan's, and he finally could sneak around with the boots of stealth at 13th/14th level... Too bad he can't backstab.
Bards: They are the bomb, with the exception of the blade, and even the blade could probably be nice if I could figure out the charms of the class. But all the bards can boost allies' stats or drop the enemies'. And your main character is very much a luxury, especially if you're not worried about the mage/thief shortage...
Paladins: The inquisitor kit is awesome. I would use Keldorn and all, but I hate Keldorn, but the Inquisitor is the best. Dispel magic at double the level? That'll drop any spell that is affected by dispel in the first place...
Multiclass characters: True, they are a bit... umm underpowered in the long run, but they add a certain level of depth to a character, and have the opportunity for 2 strongholds...
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