If you attack a golem it comes alive so you attack and kill them one at a time. Of course if you don't have +3 weapons for the stone and iron golems and +1 blunt weapons for the clay then you'll have to grab the treasure and awaken them anyway. Obviously only keep characters in the room that can actually hurt the golems. Harm as many of your fighters with weapons that will hurt the golems, even if they don't have a proficiency. It's better to suffer the thaco penalty than be striking away for no effect at all. The golems aren't too hard singly.
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