Armasiel,
One sword that does 1d10+3 damage hitting twice per round does 14 damage on average in a round if it hits every hit
vs.
Two common +2 maces, 1d8+2, hitting three times per round one of which will hit 10% less often (-2 in the offhand) do 18.9 damage. Granted, because they are +2 maces they will hit 5% less often than a +3 weapon, so reduce the damage to 18 hp per round.
Who says we shouldn't dual wield?
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