Anyone have a clue as to what logic Black Isle have used when determining the amount of xp you get for quests? Seems a little randomized sometimes. For example, I got like 12000 or so for retrieving a teddy bear, but only 7000 for freeing a dozen slaves in Ust Natha from a fate worse than death.
Oh well, maybe not much of a topic, I just thought my act of heroism wasn't met with the gratitude I expected. Heh.
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