any body can help out with these questions about game mechanics?
1)when monster hit die is referred to, on what kind of die is it? d10?
2)many spells have saving throw. for any particular spell where a saving throw is involved, what do you actually mean when you say save at -2? what are the numbers involved? and if the saving throw succeeds, does it mean that the spell is totally negated or it depends on the spell? and is the magical resistance the second test a spell must pass?
3)finally, something i still can't figure out...what actually immunises against stun!!!
thanks a bunch
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