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Old 01-07-2002, 09:35 AM   #3
Tim Tam
Dungeon Master
 

Join Date: March 29, 2001
Location: Australia
Posts: 60
Minor Globe of Invulnerability provides full protection against skull trap, and other 3rd level spells, so you can drop them right at your feet when surrounded. Later on the spell Protection from Magical Energy will give you 20 minutes of complete protection from any magical damage, so you can have it on all the time and drop as many skull traps at your feet as you want. Use Invisibility (spell, ring, potion or magi staff) to get into position before skull trapping, or place the traps in spawn spots or in the path of oncoming critters.

Spell Immunity, Necromancy doesnt help you at all. You will still be hurt by your own skull traps when "protected" by this spell.
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