This is how it works:
2 - no of dice the computer rolls
D
4 - type of dice eg 4 is a 4-sided dice
So 2d4 means 2 x 4-sided dice. So the total would be 2-8 points of damage. Correspondingly 1d10 would be one 10-sided dice so the damage range would be 1-10.
All damage modifiers due to strength, weapon enchantments etc are added after this total is arrived at.
Speed factor is how quickly the weapon can be wielded in combat. So the lower the number is the more quickly you can bring it into play. A round in BG2 is approximately 10 seconds, so a weapon with a speed factor of 2 can be brought in play in the 2nd second.
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