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Old 11-18-2000, 08:52 AM   #2
Memnoch
Ironworks Moderator
 

Join Date: February 28, 2001
Location: Boston/Sydney
Posts: 11,771
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I was curious about the sorcerer class having never played it. At first the whole idea of being able to cast ANY spell from your repertoire without having to memorize was appealing. I thought it functioned similar to the way they handled Arcanists in Netheril, where you *learn* a set number of spells as you level up, and can cast a set amount of spell levels before sleeping based on level.

But on testing it I found out that the sorcerer actually sucks! though I am prejudiced by currently playing a mage and haven't really tested the sorcerer out. Sorcerer with an int of 18 can cast 6 spells of each level a *day* and can learn 5 spells from levels 1-4 or 5, then 4 for 6-7, then 3 for level 8 and NONE for level 9! this is at 17th level. And how do you use sequencers? they basically waste 3 spell positions, if you learn the spell trigger spell then you only have TWO other spells of level 8 you can learn. And you can still cast those 3 spells 6 times so you better make sure one of them is AbiDalzims. If you make a wrong choice to learn you're sunk. I don't think there's enough flexibility built into the class, eg you get 6 spells you can cast from level 4 when there's not that many good spells to use. Getting disillusioned with the sorcerer class.

Okay, maybe at early and mid levels the sorcerer is a lot more self-sufficient than a mage of similar level, but once the mage reaches higher levels he just kicks ass over the sorcerer in just about anything.

Anyone currently play a sorcerer out there? Feel free to take my argument to pieces, I'd love to be proven wrong.
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