Eh? I heard my name being mentioned...
Swashbuckler-mage. My motivation for creating this character was that i wanted to have a character that had as much versatility as possible, but not end up being as wussy as HaerDalis ended up being. I intended to specialize my NPCs. Plus I wanted someone reasonably self-sufficient at the start. I like doing my own scouting so I wanted a thief-type with high picklocks and find traps but i also wanted someone to be able to go toe to toe in melee if required. The swashbuckler seemed like a good compromise, though he'll never be as powerful in melee as a kensai. Then when i got to level 11 I dualled him because I wanted to reach level 17 as a mage. As a solo power player it's not as powerful as all these kensai mages running around but it gives me a spare slot to pick up and drop NPCs from my party as I don't need a specialist thief anymore.
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