View Single Post
Old 10-28-2000, 11:33 AM   #1
Sir Yad
Guest
 

Posts: n/a
Default

Okay, as someone who played Icewind Dale first, and have been playing Baldur's Gate I recently, I have had a hard time getting use to the fact that Baldur's Gate unpauses when you go to the inventory screen. Does BG2 unpause when you switch to the inv. screen as well? If so, is there any way to override this so that the game will remain paused in the inv. screen?

Another thing that bugged me about BG1 is that after you attack a group of monsters with a large area spell, you can't highlight the monsters and tell how much damage he took. If there are 6 enemys and 2 are almost dead, I would like to know which two. Is this issue addressed in BG2? I sure hope so. BG1 has too many little things that were refined and fixed in IWD. It's hard to play IWD first, then go back to BG1. Just too frustrating. But the reviews for BG2 make it sound great. Gonna get it soon. Just wanna know it they fixed all the things about the original that bug me so much.

P.S. - Do you still only get 8 hit points back when ya rest? That has to be the thing that bugs me the most. It's a great RGP, just has a few probs.