I skipped all those extra forrests on purpose in chap 6 so I can have some surprises my second time through.
I created a monk for fun. Some things about monks you many want to know:
Max CON bonus is +2.
They level like clerics, same thaco as thieves
Find traps ONLY frinds traps - you can't remove them (USELESS ARGH)
Can't dual wield or use two-handed weapons
since you have to be 18th level to get your hands equal to a +3 magic weapon, you will have a LOT of problems with many monsters.
You can't use haste. But you do walk VERY fast right at the start.
One of the best abilities of the Monk in AD&D was the climb walls and fall ability. They don't include that here, but at least they let you go above 17th level.
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