I have a perfectly good good/neutral party:
Main character Paladin - Holy Avenger
Minsc - Flail of Ages (or whatever it's called)
Yoshimo - Great bow and arrows
Jaheira - Summon fire elementals/Gauntlets of Ogre power and Sling that does str dam bonus
Nalia - Bow and arrows/fire support
Ae-whatever (Cleric-Mage) - Fire support/protection removal
The Paladin has 50% magic resistance, -5 AC, and 20% resistance to fire, cold, and acid - runs right in thick of things, mages can throw fireballs right there without hurting Paladin. THWACK goes the evil mage. SMACK goes the demon. BUH-BYE goes the golem.
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