Since this post is not too old...
I'll throw my current analysis of the monk's weapon options in:
It all depends on the type of monk you build and who is traveling with him/her. My idea is to focus on what the monk does best and that is martial arts for close encounters and psionics for long range. There is also the extended range to think about, so I'm now training with the Shillelah in the secondary hand to get ready for the Staff of Doom -- the monk doesn't need the dual skill doing this. I'm going to use the Zatoichi Bo for my samurai's extended weapon (simply because its lighter and the Staff of Doom is heavier - the samurai has much heavier armor [the monk's stealth means that the samurai gets targeted more, thus must keep the samurai armored to the teeth.]
Mind you that my samurai is going to focus on dual swords for a long time before putting a Shillelah in the offhand for training staff skill!
Final Weapons:
Monk:
Alternate Primary: Staff of Doom
Primary: Hand
Secondary: Winterwand
Alternate Secondary: None
Samurai:
Alternate Primary: Zatoichi Bo
Primary: Muramasa Blade
Secondary: Enchanted Wakizashi
Alternate Secondary: None
Spells take care of long range for both.
My other party members are:
Ranger
Gadgeteer
Bishop x 2
Here is my monk build chart:
L16 DEX 100
L19 SPD 100
L29 INT 100
L38 SEN 100
L40 STR 100
L50 PIE 84
L50 VIT 90
Note that I don't start building my STR / PIE / VIT seriously until after level 19 -- although I put in some points to get this until then:
STR 58
PIE 50
VIT 55
before I start building STR a bit at level 20!
And samurai chart:
L14 DEX 100
L19 SPD 100
L27 INT 100
L38 SEN 100
L40 STR 100
L50 PIE 84
L50 VIT 90
Although it might be tempting to build PIE to 100 - I opt for items and their own realm builds [monk and samurai only] to protect them from spells. My other 4 are going to build PIE to 100 ; )
|