I have 2 monks in current party, one with a polearm and one with a staff (Staff of Doom). Although monks do fine later with unarmed skill, the HP damage is limited. Looking forward to the Zat Bo in this game. P.S. The Ebon Staff is limited to pure casters.
With an extended weapon, you get the knockout if it is part of the weapon attributes. It seems it gets more freqent as you progress but I have been misled by faux stats before so I don't know for sure. They are deadly either way. A knocked out opponent is a soon to be dead one.
Dinkum, were those mods for Oblivion? I'm getting that soon. It will be fun mainly for the graphics and exploration. I will miss the party of misfits in Wiz. And the leveling with monsters that don't level exactly as you do (Wiz has a certain range of levs for monsters in each reagion, Ob does not, they always lev with you). And the integrated story. And...
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How are you today, Citizen?
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