Perhaps, that is the basic question: Is the goal of training to make combat "easy" by repeatedly performing a mindless task, or is the goal to train your party as they move forward through their various quests and adventures?
Within the context of Wiz8 - this seems to be a personal choice of the player. For my part, I prefer to fight battles that I am just barely winning. No uber characters for me - unless they earn it the old-fashioned way.
I was just curious how other's in the forum think on this issue - I'm truly not being judgemental.
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