As others said, first priority is protection. Magic screen (and missile shield) are always up, i assume. Elemental shield is top priority.
You have (at least) two characters which are able to cast purify air. In addition, mages usually have a high artifact skill, and can use a ring of breezes. Clearing the air in the round after the cloud is cast should be no problem. In the rare case that both (all) caster are unconscious after the first round, use smelling salt on them.
If you priest is slow (as mine usually are), you could even cast purify air every round, if you are paranoid. In this case, you cancel the bomb before it does any harm. Or you could even cast eye for an eye on an opponent, and cast a level 1 toxic could on him eyery round with a slow character. The reflected spell will supersede the high level spell cast before.
Death bombs and asphyxiation are quite useless in this fight in expert difficulty. The enemy usually have elemental shield up in the first round of combat, and are very unlikely to die. Even a death wish (which isn't affected by the elemental shield) very rarely succeeds.
Well, your bishop is too low level. But with a psionic, the fight can be very fun. Start the fight from the top of of the rock in the entrace area, are just cast mindwave after mindwave.
If you start the fight from the entrance, and are in very bad trouble: Run. Run back to south east wildernesse, heal and cure, and come back to continue the fight.
I always do this fight, and find it the most exciting one in the whole game. Much better than the army in AP, or the end fight, or the SE temple fight. Just one big slaughtering.
I usually play expert ironman, often with smaller parties, so i'm usually a bit higher level (around 22) before i risk this fight. But i've only lost one party so far. And that was because i didn't keep an eye on the duration of the elemental shield spell. It did run out at the moment when my only caster was knocked out by the cloud. And then (second mistake) i continued to fight and try to wake up the character, instead of running.
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