I'll try to post this without giving anything away, even though from reading other posts, I gather the non-combat way around Bobo in Trynton is well known.
When I try to use the non-combat way to get into Bobo's cage, sometimes Bobo just wanders around in circles for five minutes or so. All during that time, other entities in the area keep moving (i.e., many Trynnie patrols pass by, and other occupants of cages move around), but my party cannot move and I cannot even check status of characters.
Eventually, the non-combat method takes effect, and I can get into the cage -- but it takes quite a while. Any idea what is causing the problem or how to avoid it?
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