Ziggurat
Basically right now what I am looking for are usually referred to as "power training." Where you will have your character(s) do something repeatatively until the skill reaches a desired level or maxes out.
How detailed it is depends on how much work a person submitting the idea is willing to put forth. I'd like to see most of these have any additional information included with them when necessary. Like when Scatter made a note that casting a spell only works to increase a skill when it is effective.
The other ideas you are suggesting, like accomplishing something earlier in the game than usual, would find a home on the pages I plan for a future date. Hints, Tips, and Tricks. I just didn't want to bite off more than I could chew right now since I'm busy on two other projects for the site right now as well as this one.
So far I have a few of these training techniques already posted on the site. Take a look at the new Training Techniques menu and view the pages that are already there. You can see the various writing styles and how it is organized currently.
Even if some skill or skill set already has something posted please feel free to share your favorite training methods. I, like you, have read many training tips but prefer some of my own over those.
I am not a person who has the patience to knock on the Bank Vault Door for example. I find it very boring and consider it a waste of time to train only one or two individuals at a time. However, if I am running a group where every char can knock on that door then I will do it. Or if I need a couple points to make another level to learn a spell or mix a potion I will do it.
I want to represent as many training ideas as possible so those looking can make a choice that best suits their play style.
[ 08-23-2004, 12:36 AM: Message edited by: Flamestryke ]
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I never was, but always will be, gazing behind and not ahead, I never will you see.<br /><br />Flamestryke<br /> [url]\"http://www.flamestryke.com/\" target=\"_blank\">http://www.flamestryke.com/</a>
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