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Old 12-16-2001, 12:20 AM   #11
Magness
Quintesson
 

Join Date: January 7, 2001
Location: Manchester, NH, USA
Posts: 1,025
Bahamut, I'm looking up examples as I write this.

Here's one example. Once or both of the creators constantly misspelled "weapon" as "weopan".

victems
variuos


Here's an item description (direct cut-and-paste, minus that statistics):

"These bracers are the ultimate saught after posession of someone in the thief trade.they tansform an formidable theif in to a master of his trade"


As I said, I'll still enjoy playing it, but as I said before, I am a professional C/UNIX/XMOTIF/Informix ESQLC/DCE/KSH/TCLTK programmer. Such a level of constant misspelling, particularly in a part of the "product" that the customer will be seeing, is not the mark of a "professional". But I once again repeat, I understand that this is a free product, possibly being produced by people (possibly non-professional programmers) in their spare time. However, if said people are intending on being professional programmers in the future, I'd suggest that they pay a little more attention to the details. I realize that it's more fun dealing with the more technical aspects (heaven forbid, I'm not fond of writing specifications or user documentation myself), but some of these non-technical tasks are every bit as important to the success of the product as the technical ones.

Just the requested opinion of a BG2-loving programmer, who is not really giving anyone all that much grief.
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