Quote:
Originally posted by Ziggurat:
[QB] Thinking about this again (I've always wanted to try this), there is no locks and traps with mage/priest except by magic. Yes, there is the cap you find early, + 10 locks. Maybe the priest can wear it.
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Everyone profession without locks and traps skill can use the cap. And later, you'll get a shield with +10.
I've played several pure magic parties, but with 5 or 6 characters, so i had several knock-knock spells available. But i think one caster with the spell, plus another character which uses knock picks, plus the items for the last one or two tumblers, should work.
And the traps - just try to open the chests with knock-knock. It might set off sometimes, but not more than with a medium locks and traps skill.