View Single Post
Old 07-19-2004, 10:29 PM   #12
Scatter
Symbol of Cyric
 

Join Date: August 17, 2003
Location: Portland
Age: 66
Posts: 1,336
[QUOTE]Originally posted by Variol (Farseer) Elmwood:
I would also shy away from class changes with a small party, they just won't be great at anything.


heh, shows you once again how variable the game is. Almost half the members of all my parties of 4 or fewer have changed class more than the one level for stealth (and especially the Solos). And nearly all have done that.
Maybe it's a question of how much practise you think people need--or are patient enough to give them. With a lot of practise, for example, a Bard can max Music as soon as you get the d'Amour. And once you've maxed Music, the only reason to stay Bard to L18 is to be able to play all the instruments. But if you want to increase your deadliness with your sword, and you want to run out of Stamina or HP less often (and/or you're a Mook and want to use that nice huge slice of steel), then you switch to Fighter, get increased Stamina recovery, and put on the Infy Helm, Golden Breastplate, etc. It's a matter of math; a Fighter with Light, or a Sam with Muramasa or light, kills more stuff than the Bard would ever do, even with all the instruments.
Maybe keep the Gad, their Asphyxiation device is usually more effective than the spell, unless you got a Mage up to L22 and Powercast.
But many class-changers work quite well, and develop parallel skills: a Bishop turned to Lord once you got up to L4 spells can then continue developing Divinity by level 13, and continue developing Mace, and adding Dual. And getting more HP, and the Regen skill, and better Armor and Weapons...

In fact, it is a specialty of the smaller party that your Chars get more XP each, and have a better chance of making a very good multi-classer.
Scatter is offline   Reply With Quote